Jack-o-lantern 3D modeled in Nomad Sculpt with panning and flickering candle animations done in Blender.
This scrap (faux) leather bag with a Celtic key theme is an initial exploration of a technique for using small scraps of leather or similar material leftover from other projects. I thought the tiles would be fun with a minimal Celtic key pattern motif in the center of each, then leaned into the theme with a circular key pattern ring on the bottom and, some 3D printed key, sculpted in Nomad Sculpt.
The SVG for the “leather locker” tile is linked below. You will likely want to adjust the slot height to match the thick ness of the material you are using. Let me know if you use it to make anything interesting!
This is an update to my last post on modeling Celtic knots in Nomad Sculpt and creating depthmaps in Blender to carve with laser engravers and CNC machines. A newer feature in Nomad Sculpt makes it possible to export a depthmap directly, without having to go through Blender. A checkbox option in the debug menu (named “Heightmap”) switches to a depthmap view, which can be exported as a render. For best results, use a bitmap editor to spread the dynamic range.
I made a short video with a walkthrough:
I came up with a fairly simple workflow for creating 3D models of Celtic knots, used those to create depth maps and, used the depth maps to do 3D carvings on a laser (Glowforge) and a desktop CNC machine (Nomad 883).Continue reading